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pPEEKABOARDby SORO Studio
A little trip. A big discovery.

Let’s peek aboard!

Choose a friend. See what happens.

READY WHEN YOU ARE

Your adventure is waiting.

Tap, talk, point, or just watch.
You can pause or play again.

Sound off · options

How should it sound?

Game sound
Voices

Talking starts off. You can preview and choose a read-aloud voice in Sound options during play.

Ride sounds

PLAY TOGETHER

A little room to wonder.

Explore ten stops in each world. Tap a person or package, replay a favorite moment, or board and travel. Optional Talk together choices offer noticing, wondering, and helping. Travel stamps celebrate exploring; they are never tied to a “correct” feeling or spoken response.

Make language accessible

Pause for processing. Accept speech, pointing, AAC, gestures, or watching. Offer a short model, then expand a learner’s idea by one detail. A learner can move on at any time.

Wonder with clues

Use “might” and “maybe.” A face alone doesn’t tell us what someone feels. Look at the situation, explore other possibilities, or ask the character. There may be more than one reasonable idea.

Follow their interests

Choose another ride or rider from the crew chooser. Try a surprise, replay it, or move on. The ten progress bars show your journey and let you revisit stops. No timed tasks, lost points, or required speaking. Take a break at any time.

For your session

Try “I see a big red box,” “Maybe they need help,” or “Let’s ask.” Read-aloud uses the device’s available voice when sound is on. No microphone or recordings are used.

After “Let’s go,” boarding and travel continue automatically. Replays stay at the same stop. You can take a break at any time.

Replay choices, at your pace

The number of tickets is a flexible session choice, not a therapeutic dose. Repetition can be enjoyable and meaningful communication. Replays include language models without requiring an answer.

The first mishap is available without an answer. Its replay uses the same visible tickets as other moments. The grown-up can add one replay here, adjust the amount, or choose open replay; these choices do not depend on an answer. When tickets are used, the scene shows what remains and the next destination. “Next stop, then favorite” makes a planned return: visit one stop, then a fresh set of replay tickets is ready for the favorite. Simply visiting is enough; no answer or task earns access. Ordinary revisits keep the current ticket count.

Session reflection

Look at the whole experience. Stopping requests for another turn is not the measure of success. Notes stay on this page until it is closed.

The game keeps stamps only while this page is open. It collects no names or session responses and sends no learner data.

YOUR LITTLE PASSPORT

Look where we’ve been!

Your story stickers, travel badges, and little discoveries live here.

Ten stops. One welcome picnic.Find something. Wonder together. Help a friend.
0/10stops

A WONDERFUL LITTLE JOURNEY

Our picnic is ready!

WE CAN STAY A WHILE

Our adventure can wait.

Take your time. Your friends and discoveries will be right here.

TALK TOGETHER

LET’S NOTICE

Choose a detail to start the story.

MEET YOUR TRAVEL FRIEND

YOUR TRAVEL CREW

Who’s riding, and how?

OUR TRAVEL CREW

Who’s riding?

YOUR SOUND, YOUR WAY

How should it sound?

These are device voices, not recorded actors.

SORO STUDIO · A WORK IN PROGRESS

Thanks for taking a peek.

That’s all for this preview. Peekaboard is still growing, and I’m glad you stopped by to explore.

Back to the Learning Studio →